DAMAGE is now available for $339 USD

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Epic Redefined

Dark, aggressive, thrilling and threatening — DAMAGE is breathtaking cinematic percussion with a tense, epic edge. It is a unique instrument combining orchestral percussion, incredible sampled sounds and edgy electronics. Designed to inspire, and powered by the Free Kontakt Player, DAMAGE delivers jaw-dropping quality in a powerfully intuitive and easy to use interface. Create dramatic, wide-screen tension with the devastating impact of DAMAGE.

Videos


Behind The Scenes

Instrument Overview


Teaser

The Sound Of Damage

DAMAGE gives you 30 GB of drama, fusing industrial sounds and orchestral drums into a devastating electro-acoustic barrage. Percussive Kits provide more than 200 deeply sampled percussion sources, and over 500 single-shot elements, recorded in up to seven velocity layers and with up to nine round-robins per drum.

Permission To Punish

DAMAGE integrates seamlessly with your DAW, with a compelling workflow to hotwire your creativity. The spectacular user interface was specifically designed with the composer and sound designer in mind. Tempo sync is automatic, and exporting a loop’s MIDI data to your sequencer is simply drag-and-drop.

Get results fast with integrated keyswitches for playing effects and remixing loops on the fly, and create instant trailers with the unique ‘Damage Hits’. Then, dial up the ‘Punish’ knob to pile on the pressure.

Sound Sources

For DAMAGE, we recorded traditional percussion, premium snares and toms, and an assortment of wooden and metal objects. Then, we set out to capture more obscure sound sources, including exploding cars, cranes, a junkyard, a dumpster, and large objects dropped from great heights.

Instrument Details


The sound of DAMAGE comes from loops, kits, and effects. All loops and kits are designed for seamless layering and maximum flexibility, and loosely classified in four styles: Epic Organic, Epic Tech, Industrial Electronic, and Mangled Pop.


Loops

DAMAGE provides Loop Menus and Single Loops. The Loop Menus are matched loops, mapped intelligently across the keyboard, for quickly creating tempo-synced grooves. Mix and match loops across different styles to create unique, layered rhythms.
Single Loop presets combine detailed control and intuitive playability – tweak level, pan, and tuning for each slice, and use key-triggers to randomize, freeze, drop or reverse slice playback in real-time.

Kits

DAMAGE offers 58 multi-sampled drum kits, constructed from more than 200 deeply sampled percussion sources and over 500 individual single shot elements. These hybrid kits combine percussion instruments and sampled objects to devastating effect, injecting power and personality into any production.The unique ‘Damage Hits’ consist of layered impacts and tails that can be controlled independently via the modwheel, perfect for stings and transitions.

Effects

Three levels of effects are intrinsically bound to the loops and kits – apply effects globally, trigger performance effects, or tweak individual sounds.

Master Effects control distortion, reverb, delay, drive, and more

Trigger FX (pictured here) are switchable real-time effects with incredible scope for intuitive, creative sound-mangling.

The EQ and Filters provide simple but effective fine-tuning per drum, and presiding over everything is the Punish Knob, for signature drive and character – just dial-in the heat as required.

Artists

What the pros say about DAMAGE

James Newton Howard


“Heavyocity has created another amazing product with Damage.”

(“The Fugitive”, “Pretty Woman”, “The Sixth Sense, “The Dark Knight”, “Salt”, “I Am Legend”, “Michael Clayton”, “King Kong”)

Harry Gregson WIlliams


“The boys at Heavyocity have come up with another blinder in Damage – top notch sounds and the smart & creative programming tools needed to manipulate them.  Job done!”

(“Cowboys & Aliens”, “Unstoppable”, “X-Men Origins: Wolverine”)

Brian Tyler


“Damage is a great musical tool for those looking for ballsy percussive sounds that will add color and vibrance to their tracks.  It has great sounds and an intuitive interface.”

(“Fast Five”, “Battle:Los Angeles”, “Eagle Eye”, “Law Abiding Citizen”, “Terra Nova”, – nominated for Film Composer of the Year by the International Film Music Critics Association)

John Debney


“Damage does just that. It gives you wonderfully sampled and programmed percussion and lets you do some serious damage with it. Heavyocity has not only produced a superb library, but they have given the composer the creative freedom to make it their own. Nice work guys!”

(“Iron Man 2″, “No Strings Attached”, “Dream House”, “Predators”, “The Passion of The Christ”)

Javier Navarrete


“Damage is amazing. It manages to push the high standards of the previous creations of the Heavyocity team. Damage has the trademark of the industry, but in a wider and more poignant scope. Great cinematic stuff, energetic, refreshing, and inventive. Thanks!”

(“Pan’s Labyrinth”, “The Warrior’s Way”, “Inkheart”, – Oscar Nominated Composer)

Ramin Djawadi


“Heavyocity has raised the bar with Damage; the sounds, controls, and the programming of Damage are truly inspirational.”

(“Iron Man”, “Clash of The Titans”, “Game of Thrones”, “Prison Break”, “Fright Night”)


Jason Graves


“Damage is everything a composer wishes for in a virtual instrument – outstanding sounds combined with instant gratification. Heavyocity has an incredibly high bar for quality and you can hear it in every preset. Plus, the ability to tweak and mangle to my heart’s content is invaluable! Damage just became my go-to source for cutting edge rhythmic sounds.”

(“Dead Space”, “F.E.A.R.”, “Command and Conquer”)

David Buckley


“The creative possibilities of this library really feels endless. The sound sources are well represented by both organic and processed elements. You will have certain expectations with a product called Damage, and Heavyocity’s new offering will shatter all of them.”"

(“The Town”, “The Good Wife”, “The Forbidden Kingdom”)

Kevin Riepl


“I’d have to say, Heavyocity went above and beyond with DAMAGE. Aside from the insanely detailed scripting and functionality of all sounds & loops, the hugeness and sonic scope of DAMAGE will literally melt your face off. Like many of Heavyocity’s other products, there’s so much to offer, it’ll be some time before you exhaust this library.”

(“Aliens: Colonial Marines”, “Gears of War”, “Hunted: The Demons Forge”, “Crackdown 2″)

Behind The Damage

Read about the history and process of how DAMAGE was produced…

The Road To Damage


Our goal was to break new ground by combining traditional drums with found-sounds to create a unique sonic blend. In our journey to capture an eclectic mix of percussive instruments, we decided early on that recording sources in multiple locations with different configurations would give DAMAGE the depth we were looking for.

We captured sound sources at Heavyocity’s studio in New York, Prism Sound Studios ‘The Church’ in Boston, Skyline Studios’ A Room in Manhattan, a junkyard in Connecticut and other locations

 

 

 

Two Years of Detail


Over the course of two years, we captured in-depth recordings of unique percussion. Over 26,500 samples were recorded at 96 kHz, 24-bit (all meticulously downsampled to 44.1 kHz 24-bit) using state of the art equipment, including SSL and Neve large format consoles, API, Wunder, Neve and Avalon Mic pre/EQs, and AKG, Mojave, Sennheiser, Lawson and Neumann Microphones.

A large part of DAMAGE’s deeply-sampled material consists of ensemble-style recordings. We captured these ensembles so they would deliver detailed performance dynamics (most with 9 round robins and 6 velocities) and a wide range of impact.

 

 

 

 

Deliberate Destruction


Staying true to the Heavyocity sound, we injected a darker, more aggressive side to DAMAGE (thus its name). We created high-impact one-shot hits by layering processed sounds, EQed with a $h!t-Ton of bottom.

One real standout kit is the signature ‘DAMAGE Hits’, providing devastating cinematic hits with unnerving tonal pads controlled with the mod wheel.

 

 

 

 

 

Processing Damage


Manipulating the source material once it was captured was an equally important part of developing DAMAGE’s unique sound.

With Heavyocity’s ‘Music-Meets-Sound Design’ approach, we’ve always used a lot of outboard gear, plug-ins and layering of unconventional sounds to achieve inspiring sonic results.

 

 

 

 

 

Designing The User Interface


The DAMAGE GUI (Graphical User Interface) was a challenge. It had to be intuitive and inspiring, and incorporate both the rhythmic suites (loops) and the percussive kits (multi-samples/one shots). Instead of a one-size-fits-all-approach, we created GUIs for each instrument type.

We wanted the interface to exude a gritty attitude, and make people want to get their hands on it. After months of brainstorming and many revisions, we found just the right balance between functionality, playability, and plenty of attitude.

 

 

 

Damage Effects


DAMAGE provides simple, intuitive ways to alter the sounds without leaving the interface. You have control over EQ, Filter, Tuning, and a wide range of master effects (Distortion, Lofi, Reverb, Delay, Compression). In many of the percussive kits, you also have the ability to tune, filter, and equalize each drum individually.

In addition to the master controls and effects, every preset contains the signature Punish Knob. Combining saturation, distortion, compression, and limiting, the Punish Knob creates an effect that can be both musical and devastating.

 

 

 

 

“It Came From Over There..”


One key feature for the multi-mic kits is the ability to place the drums in the stereo field. The Stage tab, found in presets with deeply sampled percussion and cinematic single-shots, allows you to quickly and easily place a drum in 1 of the 35 positions on a ‘stage’.

Using the three Master Mixer faders, you can easily change the decay characteristics and balance of the close, room and hall mic positions. You can also solo and mute each mic position, or decrease the sample footprint by purging unused microphone positions.

 

 

 

 

Customizing The Grooves


With such a diverse collection of percussive loops, we wanted to provide a way to radically alter the grooves. The single loop ‘modifier’ controls allow you to reverse the order, stutter, skip, and randomize the playback of the loops’ slices on the fly. We actually exceeded our own expectations here — you can twist and reshape the loops into entirely different forms, making these little monsters your own.

You can change the tuning, level and pan of each slice. And for detailed rearrangement, just drag the loop’s MIDI data into your host sequencer.

 

 

 

 

Trigger FX 2.0


With expanded control parameters, DAMAGE’s T-FX page builds on the successful ‘Trigger FX’ introduced in Evolve Mutations 2. Using your MIDI keyboard, you can add Punch, Phaser, Rotator, LoFi, Glitch FX, Pitch Sweeps, Filter Sweeps, and Delay to loops and single-shot drum kits, to mangle and tweak on the fly.

 

 

 

 

 

 

Return to Top

 

  • 30 GB uncompressed
  • 26,500+ samples
  • 900+ NKIs
    • 58 Percussive Kits w/ up to 7 velocities and 9 round-robins
    • 16 Percussive Loop Menus
    • 900+ Single Loop Presets
  • Playable Trigger FX for real-time control
  • Loop Modifiers for real-time loop playback effects
  • Deep control options for detailed sound design, sound positioning tweaking
  • Stand-alone, VST, AU, DXi, or RTAS
  • Powered by the Kontakt Engine
  • Kontakt 5 (Player)
  • Minimum System Requirements
    • Mac: OS X 10.6 (latest update), 10.7, Intel Core Duo, 2 GB RAM
    • PC: Windows 7 (latest Service Pack, 32/64 Bit, Inteo Core Duo or AMD Athlon 64, 2GB RAM

MusicTech Magazine – Issue MTM 105
EVOLVE Received the MusicTech Choice Award along with a full page review in the December 2011 issue. “…Damage is an impressive package, demonstrating a tangible creative flair in respect to its content, but also a surprising degree of sonic dexterity… As well as being visually striking, Damage’s interface is also an incredibly powerful tool…Easily the most powerful collection of cinematic percussion we’ve yet encountered”
Read more at the Music Tech Site


SoundsandGear.com
Joe from SoundsandGear.com provides an in depth video review, and scores Damage a perfect 5 out of 5 “…Get it, no seriously. If you make any type of music that needs hard hitting, well recorded percussion, get this [library]…Come on man…do I really need to keep talking about this? Isn’t it pretty clear, just listen to the demos, watch the video and then go get it, simple…If you’re into movies/games…this is a no brainer….If you do any type of urban/electronic music….again…this fits in there as well…”
Read more at SoundsandGear.com


Audiomidi.com
Damage gets reviewed by Ernest Devaney. “…This library is the best at what it sets out to achieve. I haven’t heard anything that comes close. These sounds can be used in a completely percussive application, but some of these sounds are straight up foley, which is mighty convenient as well. If you score anything that requires action, tension, or tension that breaks into action, this is for you…”
Read more at Audiomidi


ResidentAdvisor.net
Jono Buchanan from residentadvisor.net spent some time with Damage. “…the way Damage is organized allows for huge modification of the sounds and myriad opportunities to personalize the library’s content…In fact, you can expect this library to become the go-to one for action chase sequences and glitchy sci-fi textures for the next few months. However, as it’s so configurable, it should prove an invaluable resource for producers of all kinds of music, with the individual hits slotting beautifully into dance records, pop productions and plenty of other genres too…”
Read more at Residentadvisor.net